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oop - JavaScript Extending Class

I have a base class:

function Monster() {
  this.health = 100;
}

Monster.prototype.growl = function() {
  console.log("Grr!");
}

That I want to extend and create another class with:

function Monkey extends Monster() {
  this.bananaCount = 5;
}

Monkey.prototype.eatBanana {
  this.bananaCount--;
  this.health++; //Accessing variable from parent class monster
  this.growl();  //Accessing function from parent class monster
}

I've done quite a bit of research and there appears to be many convoluted solutions for doing this in JavaScript. What would be the simplest and most reliable way of accomplishing this in JS?

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1 Answer

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Updated below for ES6

March 2013 and ES5

This MDN document describes extending classes well:

https://developer.mozilla.org/en-US/docs/JavaScript/Introduction_to_Object-Oriented_JavaScript

In particular, here is now they handle it:

// define the Person Class
function Person() {}

Person.prototype.walk = function(){
  alert ('I am walking!');
};
Person.prototype.sayHello = function(){
  alert ('hello');
};

// define the Student class
function Student() {
  // Call the parent constructor
  Person.call(this);
}

// inherit Person
Student.prototype = Object.create(Person.prototype);

// correct the constructor pointer because it points to Person
Student.prototype.constructor = Student;

// replace the sayHello method
Student.prototype.sayHello = function(){
  alert('hi, I am a student');
}

// add sayGoodBye method
Student.prototype.sayGoodBye = function(){
  alert('goodBye');
}

var student1 = new Student();
student1.sayHello();
student1.walk();
student1.sayGoodBye();

// check inheritance
alert(student1 instanceof Person); // true 
alert(student1 instanceof Student); // true

Note that Object.create() is unsupported in some older browsers, including IE8:

Object.create browser support

If you are in the position of needing to support these, the linked MDN document suggests using a polyfill, or the following approximation:

function createObject(proto) {
    function ctor() { }
    ctor.prototype = proto;
    return new ctor();
}

Using this like Student.prototype = createObject(Person.prototype) is preferable to using new Person() in that it avoids calling the parent's constructor function when inheriting the prototype, and only calls the parent constructor when the inheritor's constructor is being called.

May 2017 and ES6

Thankfully, the JavaScript designers have heard our pleas for help and have adopted a more suitable way of approaching this issue.

MDN has another great example on ES6 class inheritance, but I'll show the exact same set of classes as above reproduced in ES6:

class Person {
    sayHello() {
        alert('hello');
    }

    walk() {
        alert('I am walking!');
    }
}

class Student extends Person {
    sayGoodBye() {
        alert('goodBye');
    }

    sayHello() {
        alert('hi, I am a student');
    }
}

var student1 = new Student();
student1.sayHello();
student1.walk();
student1.sayGoodBye();

// check inheritance
alert(student1 instanceof Person); // true 
alert(student1 instanceof Student); // true

Clean and understandable, just like we all want. Keep in mind, that while ES6 is pretty common, it's not supported everywhere:

ES6 browser support


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